NVIDIA Corp. introduced Monday NVIDIA Quadro Digital Video Pipeline, an integrated GPU (graphics processing unit)-based platform for broadcasters to acquire, process and deliver virtual effects to video. .
The solution offers fast graphics computation engine for broadcast production, in a flexible, reliable and cost-effective PC-based platform. By providing a direct path for image processing into and out of the GPU, it allows professionals to incorporate higher quality, graphic-rich broadcasts in real time. It also offers a quick path for capturing and transcoding HD (high-definition) broadcast-quality video for use in real-time Internet streaming services.
“Our customers rely on us to deliver high-quality broadcasts in real-time,” says Paul Lacombe, president at Brainstorm America. “With the NVIDIA Quadro Digital Video Pipeline, we can now utilize the power of the GPU from acquisition to final delivery; allowing us to meet the direct needs of our customer’s and offer then higher quality, more graphic-rich broadcasts in real-time. This system is going to change the course of live broadcast.”
The Quadro Digital Video Pipeline integrates the Quadro SDI Capture card which enables uncompressed video to be streamed directly to Quadro SDI-enabled GPU memory, with the ability to capture up to four HD-SDI Single link sources simultaneously. Supports all SMPTE standard formats (3G, 2K, HD and SD) and includes a monitor out of the primary input.
It also integrates the Quadro SDI Output card which provides an integrated graphics-to-video solution, enabling 2D and 3D effects to be composited in real-time with 2K, HD and SD video. It can be genlocked to external house sync, or synced to the SDI Capture card.
The Quadro Digital Video Pipeline integrates the Quadro FX professional GPU solutions which chooses from the latest generation Quadro FX 3800, Quadro FX 4800 and Quadro FX 5800. Based on NVIDIA’s CUDA parallel computing architecture, Quadro offers advanced features and capabilities, up to 240 parallel processing cores and support for next-generation OpenGL and Microsoft DirectX 10 applications.
It also integrates Quadro Digital Video Pipeline SDK which includes a software development kit containing samples, APIs and plug-ins that allow applications to optimize the graphics and data processing pipelines of the Quadro GPU. This ensures easy programmability and control through the entire Digital Video Pipeline, from capture through final delivery.
“The Quadro Digital Video Pipeline lets us bypass the CPU and main memory, and take full advantage of the visual and computational power of the GPU,” said Marv White, chief technology officer, Sportvision. “By continuing to work closely with NVIDIA, we’re ensuring our customers continue to get the most innovative technology in live broadcast today."
“Over the next two years, we’re going to see an even bigger surge in the adoption of on-air broadcast graphics and virtual sets,” said Jeff Brown, general manager, professional solutions, NVIDIA. “We can hardly wait to see what the broadcast community will do with this with new technology.”
NVIDIA Quadro Digital Video Pipeline will begin shipping in August this year. The estimated street prices range from $5,000 to $8,000, depending on configuration. Special partner discounts are available for those who qualify.